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Wishbringer

Amiga game review, ADF downloads, screenshots, ratings and insights
Set in the Zork universe, Wishbringer is notable because it isn't painfully and brutally hard. The game has a rather open-ended structure with many situations possessing several solutions. As such, for the novice to average gamer, this text adventure is regarded quite fondly.

Back of the box:

Wishbringer is the ideal starting point for first-time interactive fiction players. You're granted seven magic wishes which you can use to solve the puzzles, or you can solve them just by using your wits and logic. To help you out, the puzzles start out fairly easy, with the challenge increasing only as you become more skilled. When you combine these features with a richly-woven storyline, it's no wonder Wishbringer is a favorite of novice and seasoned players alike, and winner of such prestigious awards as the Family Computing Critics' Choice Awards.

In Wishbringer, author Brian Moriarty puts you in the role of an ordinary mail clerk in an ordinary little town. But there's something quite extraordinary in today's mail. It's a ransom note for a kidnapped cat, and it will lead you through amazing adventures to Wishbringer, a stone possessing undreamt-of powers. For although the note is addressed to someone in your ordinary little town, it's postmarked for Special Delivery to Parts Unknown. And its true destination is somewhere beyond your wildest dreams...
4
2 total votes

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4
2 total votes
Developer:
Infocom
Publisher:
Infocom
Designer:
Brian Moriarty
Genre:
Interactive Fiction
Theme:
Fantasy, Adventure
Player mode:
Single-player
Origin:
USA
Release date:
1986

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