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Seattle, WA, USA

Posted Sun Mar 27, 2016 9:30 am

The snippet below (as well as the title above) was written by Doug Barney in AmigaWorld magazine's October, 1989, issue. By this time the Amiga brand was four years old, as was much of its hardware and OS having been only slightly changed. For reference, Workbench 3 wasn't even released until 1992.

Doug Barney was Editor in Cheif (EIC) at AmigaWorld from 1988 to 1991. He had previously been an Associate Editor at Computerworld the previous three years.
As a writer covering the PC market for Computerworld, I spent a lot of time over the last few years listening to IBM and Apple types describe the future of personal computing. It sounded pretty good. Sometime down the line, PCs would be able to do more than one thing at time. Programs would be driven by graphics, blending beauty, sophistication, and ease of use. Memory would be freed up so thai applications and data could grow to their full potential.

All customers had to do was wait for new hardware, operating systems, and of course, rewritten applications. Once these things arrived, customers were expected to pay the umpteen thousands to
put such system together, and thank the vendors tor all their efforts.

This talk had been going on for a long, long time, with little being delivered. The longer the wait, the more like drivel it all seemed. There was, though, segment of the public that quickly saw through the thin veneer of vendor promises. These were the people who owned Commodore Amigas.
What could have been...

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