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What was owning a Commodore Amiga like?

Posted: Wed Mar 30, 2016 8:36 pm
by intric8
An absolutely fantastic trip down memory lane by Washington state resident Steven J. Greenfield about his personal experience using an Amiga 3000 in the mid-90s. It was a graphics workstation for his digital photography business at the time, and induced his PC colleagues to stand and watch his work with their jaws hanging open.

It was the Amiga's multi-processing capabilities more than the hardware that brought him maximum competitive advantage over his peers.
I would typically have an image processing program called ImageFX running with between 6 and 20 layers, with the previous image printing on an inkjet (which at the time took 15 minutes to print an 8x10 photo), with a 3D modeling/rendering program called Real3D rendering things to composite into the image, and a Mac emulator running with the software for the tethered SCSI camera and the software to access Corel stock images CDs. All running at the same time.


And the mouse was so smooth... no hesitations. Typing was smooth. I could have Real3D rendering several high resolution images (2400x3000 pixels) while printing, -and- start other programs with no perceptible effect.
Folks, this wasn't last week we're talking about. Or a few years ago. This was 20 years ago.
It wasn't until PCs started to get well over 1GHz clock speed before the interface started to feel as smooth as that 50MHz Amiga.
Short read that will pump you up.
Photo composite by Steve Greenfield, (c) Polymorph 1998 (made on an Amiga!)