From the outset, for me at least, one of the best print-based resources for researching Amiga games has been Amiga World. Now, I should probably disclose that I once worked for IDG, the company that owned all of the "worlds": PC World, MacWorld, Amiga World, InfoWorld and many others... with all of their various odd spellings and capitalizations. I worked at InfoWorld for about four years and the Industry Standard for three (all between 2002-2009). So, I'm probably a bit partial to Amiga World, as I am quite fond of the editorial format and quality the IDG brands always offered.
But it has come to my attention that Dragon Magazine is also an incredibly good resource for finding excellent reviews for Amiga games, and from the North American market in particular. Dragon was a favorite magazine of my brother who was - and still is - big into D&D for over 30 years. And, while I played, I never really got into the magazines "back in the day." I was always too busy playing RPGs and arcade games on my C64, Vectrex and ColecoVision and various future machines. Little did I know that Dragon had a section entirely devoted to computer games titled, "The Role of Computers."
And frankly, it's a sparkling gold mine of fascinating games not even blips on my radar screen - until now.
It's worth mentioning that Dragon editors did seem to have had a proclivity for giving most games glowing reviews. And they also seemed to oddly review some games a good year or two after their initial release. But in the case of an Amiga port, that's totally understandable. The folks at Dragon were obviously cross-platform, which is great and quite refreshing. Unlike many Amiga-only magazines, Dragon actually knew what the differences between ports were and would comment on that aspect of the games.
It's definitely interesting to find a game in Dragon given a full three columns of text and a 5-out-of-5 star review, then comparing it to Lemon's user reviews which gave the same game a 5 (out of 10!). Very interesting indeed how the passage of time, or cultural differences, can influence our judgements of what constitutes a good game or not on occasion.
If you've got 10 minutes to spare, check issue 120 out (jump to page 79 of the mag or do a "CTRL F" and search for "Amiga") and read the incredibly massive reviews for Bard's Tale I & II. It's simply unmatched by any other publication, and they literally drool all over the Amiga version.