So I wish to create a new 1.3 game to run in WB named BlockyBirds. This is just going to be a 4 colour version of the @ngryBirds concept; a concept which is applied to many games - I remember playing a simple flash (I think it was flash back then) game back in school called 'Copter or something where you had to pilot the helicopter without crashing.
I have asked Shot to ask one of his companions to draw the BlockyBird image which you will use to navigate through the play field. This does not stop development since I can just use a template image.
Once more, this is in the context of using Intuition primitives to draw things on the screen and I will upload a video about the new structures I am using and a few minor points on the necessaries of where some of the structures have to reside in memory such that they are accessible by onboard chips.
I should have something soon (tm) - by which I mean in the next month - by which I mean at the upper boundary of next month!
As I requested, I need an image of the blockybird in the form of a bit-matrix.
For example:
00000000111100000000
00001111000011110000
11110000000000001111
00001111000011110000
00000000111100000000
If 0 is whatever background colour you see and 1 is black (such that black is not the background!) then you would see a sort-of diamond shape.
If anyone can come up with an image that resembles a bird, that would be great. There are no stipulations as the to the size of the image since I can scale it as necessary.
Hopefully I can have some sort of beta soon with a little bit of interactivity such as asking for the user's name and perhaps storing the highest score onto disk.
I am not intending for the beta version to have any menus, but that would be good at some point as things develop to introduce how to create menus in windows.
Oh, and I would like this one to have an icon rather than running from command line!
Cheers all.