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McTrinsic

Re: Pesky MT-32/Soundblaster Conflict

by McTrinsic Sun Apr 22, 2018 7:56 pm

Just for the record: you are talking about the Bodega Bay. The other bay was from Star Trek II ;) .

And it's a +1 for me with the Phoenix board in total. Were it not for the Phoenix Inprobably wouldn't have gotten back to Amiga.
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BloodyCactus
Lexington VA

Re: Pesky MT-32/Soundblaster Conflict

by BloodyCactus Mon Apr 23, 2018 4:43 am

Shot97 wrote:I guess the breakout boxes require a separate interface card, and Roland never made one for Amiga models.


Well, the breakout box was a bit of a hack, the original interface card was basically a serial port (all the MIF-* cards), with all the circutry needed in the breakout box, this is why things like the C64 could interface to it easily, and why I dont quite get that the amiga never had an card to talk to the breakout box.. Later all the breakout box circutry was put on the interface card (MPU-IPC-* cards, music quest cards, midiman cards) and the breakout box is not needed.

Its so odd amiga never had a card. Apple II, C64, MSX, FM Towns, etc.. ST had midi built in... Such a shame, and missed opportunity when you look back at it.
--/\-[ Bloody Cactus :: http://kråketær.com :: http://mega-tokyo.com ]-/\--
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McTrinsic

Re: Pesky MT-32/Soundblaster Conflict

by McTrinsic Mon Apr 23, 2018 4:55 am

MIDI effectively is only serial. So if you have issues it could be the cabling.

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